ProjectileHelper
1.02
Library of functions to assist with ballistic projectile calculations.
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This is the complete list of members for ProjectileHelper, including all inherited members.
CanReachTargetWithSpeed(Vector3 startPosition, Vector3 targetPosition, float gravity_negative, float speed) | ProjectileHelper | static |
ComputeDirectionToHitTargetWithSpeed(Vector3 startPosition, Vector3 targetPosition, float gravity_negative, float speed, out Vector3 direction1, out Vector3 direction2) | ProjectileHelper | static |
ComputeElevationToHitTargetWithSpeed(float heightOffset, float distanceOffset, float gravityNegative, float speed, bool useSmallerAngle, out float angleRadians) | ProjectileHelper | static |
ComputeGravityToReachTargetWithSpeedAndElevation(float distanceOffset, float heightOffset, float elevationRadians, float speed) | ProjectileHelper | static |
ComputePositionAtTimeAhead(Vector3 currentPosition, Vector3 velocity, float gravity_negative, float timeAhead) | ProjectileHelper | static |
ComputeSpeedToReachFlatRangeWithElevation(float elevationRadians, float range, float gravityNegative, out float speed) | ProjectileHelper | static |
ComputeSpeedToReachMaxFlatRange(float range, float gravity_negative, out float timeToLand) | ProjectileHelper | static |
ComputeSpeedToReachTargetWithElevation(Vector3 startPosition, Vector3 targetPosition, float elevationRadians, float gravity_negative, ref float outSpeed) | ProjectileHelper | static |
ComputeTimeToHitGround(Vector3 startPosition, Vector3 velocity, float groundLevel, float gravity_negative, out float timeToHit) | ProjectileHelper | static |
ComputeVelocityAtTimeAhead(Vector3 currentPosition, Vector3 currentVelocity, float gravity_negative, float timeAhead) | ProjectileHelper | static |
ComputeVelocityToHitTargetAtTime(Vector3 startPosition, Vector3 targetPosition, float gravity_negative, float timeToTargetPosition) | ProjectileHelper | static |
UpdateProjectile(ref Vector3 currentPosition, ref Vector3 currentVelocity, float gravity_negative, float deltaTime) | ProjectileHelper | static |